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Archive

Posts Tagged ‘rigging’

Kysna in Metal look

September 25th, 2009

kysnametalaftercompos0001-poster
the director of the project has been satisfied with this one look but i would apparently be more happy whith simple white version.. The way of animation is different and now i need to change all the rig for this one :[

hedgehog working experieces , , , , , , , , ,

KYSNA character - rigging

August 25th, 2009

after couple of days i’ve became more clear about the Kysna movement and what i want from it to move like.
There are two versions of geometry - Low-res polygonal one for fast animating in real time with no need of playblasts and High-res subD one for rendering…

hedgehog working experieces , , , , , ,

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