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Archive

Posts Tagged ‘projects’

Kysna in Metal look

September 25th, 2009

kysnametalaftercompos0001-poster
the director of the project has been satisfied with this one look but i would apparently be more happy whith simple white version.. The way of animation is different and now i need to change all the rig for this one :[

hedgehog working experieces , , , , , , , , ,

Historical Map finishing

September 25th, 2009

historymapmesta_hr0001-poster

The project has been confirmed and is in the production at the moment. I am going to animate all of the 21 cities and i hope that i can done it before I will leave from Prague…

hedgehog working experieces , , , , , , ,

KYSNA start - after Nuke

September 7th, 2009

KYSNA character - modeling

August 19th, 2009

Surprice was how quick was to model the Kysna.. the poly mesh has been done with all details within two days..
SubD version of geometry is great on speed of render time but it is just so dificult to work with UVs!

hedgehog working experieces , , , , , , ,

Historical map - fly around

August 18th, 2009

snapshot2

So that is a concept i was working on last two weeks and if all will go well it is going to go to a production..

hedgehog working experieces , , , , , ,

first proper render - the intro

July 25th, 2009
first render of intro

first render of intro

This is just an introduction part of the proposal of an animation which should be about 30 second on length.

hedgehog working experieces , , , , , , ,

Artist’s Studio - Camera positions

April 17th, 2009

That is how the camera would be shooting:
three characters on the scene:
1. a artist
2. naked model siting on the red velvet
3. money-lender (shark..) who came for his money

camera positions

Camera positions

position 1

CLOSE-UP - feet of a naked women model (secon character)

Position 02

MEDIUM - the siting model (left)+ feature character looking from window

position 03

HIGH LOW - third character siting in a middle of frame frame

position 04

MEDIUM - the artist is painting (left)

position 05

CLOSE-UP - to a the artist's shoe when he is walking out of his position

position 06

MEDIUM LOW - the artist is opening the door and wolking out of room

hedgehog Design 4 layout, Uni projects , , , , , , ,

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