Log In

JakAttacks_logo
0044(0)7775787389
jezschaj@gmail.com

 
Posts Tagged ‘Maya’
Historical Map finishing
Historical Map finishing

The project has been confirmed and is in the production at the moment. I am going to animate all of the 21 cities and i hope that i can done it before I will leave from Prague…

KYSNA start – after Nuke
KYSNA start - after Nuke
KYSNA character – animating
KYSNA character - animating

This is not a final version and the project is happylly in a process. I suppose that until the end of next week will be all combined with the history-map-scene and all will become much clear…

KYSNA character – rigging
KYSNA character - rigging

after couple of days i’ve became more clear about the Kysna movement and what i want from it to move like. There are two versions of geometry – Low-res polygonal one for fast animating in real time with no need of playblasts and High-res subD one for rendering…

KYSNA character – modeling
KYSNA character - modeling

Surprice was how quick was to model the Kysna.. the poly mesh has been done with all details within two days.. SubD version of geometry is great on speed of render time but it is just so dificult to work with UVs!

Historical map – fly around
Historical map - fly around

So that is a concept i was working on last two weeks and if all will go well it is going to go to a production..

first proper render – the intro
first proper render - the intro

This is just an introduction part of the proposal of an animation which should be about 30 second on length.

4sec preview after Composing
4sec preview after Composing

I was composing this one in Nuke…

Artist’s Studio – maya model
Artist's Studio - maya model

After i found the concept of the studio i’ve build a maya model for better understanding of the complicated perspective i was planing to draw. Thiese pictures are the blocked camera movements i wanna work with..

Christopher Columbus – Final render
Christopher Columbus - Final render

So finally! I love the lighting i came with…

Christopher Columbus table – next render
Christopher Columbus table - next render

And today i made another render, but on this one is not switch on depth of field.. which i am working still on..

Christopher Columbus table – first renders
Christopher Columbus table - first renders

So after two weeks of quite intensive work I finally could render some pictures out of maya and there they are. The project is in progress jet but it’s gonna be done soon.. well.. i hope!

Page optimized by WP Minify WordPress Plugin